Everything you need to know about Reaper AntiCheat and whether your FiveM server needs one.
If your server is open to the public, yes. FiveM's client is easy to modify, and cheat menus offering aimbot, ESP/wallhacks, speed hacks, noclip, and god mode are widely available and cheap to buy. Without an anticheat, moderators can only catch what they happen to see, and bans rely on screen-recorded reports instead of hard evidence. An anticheat like Reaper automates detection, records video proof of every catch, and protects your server's economy and roleplay quality from cheaters at the network and event level, not just visually.
A FiveM anticheat is a resource that monitors players for exploit and cheat behavior — things like aimbots, god mode, speed hacks, teleport/noclip exploits, weapon spawning, and malicious event triggers - and flags or bans offending players automatically. Good ones also protect your server's events and scripts, not just detect obvious cheats visually.
Reaper detects aimbot and unnatural aim/movement patterns, and protects FiveM events at the network level, blocking exploits, spoofed triggers, and malicious event abuse before they reach your scripts. Every detection is automatically recorded as video evidence for ban appeals.
Reaper is available on a Monthly plan for $25/month, a one-time Lifetime plan for $165, and a one-time Ultimate Lifetime plan for $200. All plans include the core security features, live web panel access, and free support. See the pricing section on the homepage for full details.
Reaper is built to run with low resource monitor (resmon) usage so it doesn't noticeably impact server performance, and it works alongside your existing frameworks rather than replacing them.
Yes. Reaper supports all frameworks and runs on both Windows and Linux/game panel hosting. Setup is a few lines in your server.cfg — install the resource, configure permissions, and restart your server.
Reaper has been live since July 2021 and was the first FiveM anticheat to introduce network-level event protection, detection clip replays, and event replays. It also includes Live View, letting staff watch any player's screen in real time without joining the server, useful for verifying reports before banning.
Yes. Because every detection is automatically recorded as video proof, server staff have concrete evidence to review during ban appeals rather than relying on player reports alone.
Still have questions?